Basic Textures Fun & Easy Step-wisely

Just a few of the basic textures that can be used in your landscapes.

  • These textures work for any shape, and can also be used for ground cover.
  • You can use a little or a lot of any texture as you wish.
  • What counts when using these textures? Tightness, lightness, size and direction.
    • The more lines you draw, the closer together – the darker the value
    • Light pressure while drawing- the lighter the value
    • The width and length of the lines can affect value and the 3Dness of an object
    • The direction and/or curve of the texture lines will affect the 3Dness of an object.

Don’t have much time, but want to get in some drawing? That’s an excellent time to practice!  Just draw lines or scribbles on whatever paper is handy.  Practice for one minute or 10. It can be therapeutic and while you don’t have a finished work you ARE learning and your next finished piece will be the better for it.

Play with the number of lines, the direction, the length and the width. Get a feel for what you like and how you might use the differences.

I’m only touching on the idea of depth or volume here.  Textures can be used to help for that, and are also useful for shadows.  But it depends where you are using them and on what, so I’m not going to discuss it in detail at this point.

You can google and find some truly outstanding tutorials on this subject.  My hope here is just to give you a quick reference that will take little time to look over and be easy to remember.

Three Roads Fun & Easy Tutorial

Step-Wisely? I think I already explained this but when I post something the discusses tips, techniques or how things work in my fantasy world, I’m calling that post a Step-Wisely.
While thinking about this series, I’ve been studying examples of Naïve art.  You might want to google some photos of it yourself, because there is some awesome stuff out there.
While looking over various Naïve artworks, I realized that roadways are a very important part of the style.  And by roadways, I mean anything that winds around, borders or separates the sections of a landscape, including rivers, sidewalks, fences, train tracks, and walls.  Today, I’m focusing on roads, though.
In my fantasy landscape world there are three kinds of roads.  They border and separate in different ways.  It doesn’t really matter whether they are 5-lane highways or simple country lanes (though country lanes are much more charming!).  It is the way they move through the landscape that counts.
Winding Roads
Winding Roads gently curve over slopes, emphasizing the height, width and distance of each section.
To increase the feel of the distance, the road is wider at the beginning (the bottom) of each slope and narrows toward the top.  The road in each subsequent slope is narrower than the slope before it.
Wrap Around Roads
The Wrap Around Road also winds around but not gently. It twists and curls like a snake, wrapping around various objects.  It disappears at times, when it wraps behind something.
If you want to imply distance, the road should be wider at the start (the bottom) and be slightly narrower each time it reappears from behind an object.  However, this kind of road is also often used in landscapes where there is no sense of distance or depth.  If the road is a lane or foot-worn track, it may widen and narrow at random, as it does here.

Striped Roads
Striped roads can be straight or slightly curved.  They carve your drawing into sections, that you fill with trees, flowers, rocks and animals. This is a good roadway to use if you like to create rows of objects.

If you want to imply distance you make each road narrower as you go up the page.  Items within each section become smaller to show they are further away.  But if you wish, you can ignore distance altogether.

Slight curved and diagonal to one another.

Straight and parallel to one another.

These are the three roads in my fantasy landscapes? What other kinds of roads might you have in yours?  Please share your thoughts!

Tomorrow, I have a step-out showing the basic bush/shrub/tree-shape and what it’s good for.

For a full list of Fantasy Landscape Step-outs, Step-by-steps, Step-wiselys and guide rules go here.

Sun Arrow Shading Fun & Easy Tutorial

The step-out Sun Arrows is designed to show you how shading works in my fantasy world.  The arrows show you the direction that shadows would fall.  But there is a little more to it than that.

I’ll get into shading in more detail eventually, but this should get you started for now.

For a full list of Fantasy Landscape Step-outs, Step-by-steps, Step-wiselys and guide rules go here.